rolemaster:listas:mental_abiertas
Open Mentalism Lists
DELVING
Investigación, Conocimiento
1. Item Feel
2. Detect Power
3. Origins
4.
5. Detect Curse
6. Power Lore
7. Stone Lore
8. Item Vision
9.
10. Delving
11. Past Vision (1 hr/lvl)
12.
13. Item Lore
14.
15. Death's Memory
16.
17. Past Hold
18.
19. Item Analysis
20. Past Vision (1 day/lvl)
25. Past Vision (1 mo/lvl)
30. Past Vision (1 yr/lvl)
50. Past Vision (10 yr/lvl)
BRILLIANCE
Control de la luz y brillo
1. Projected Light
2. Glow
3. Light (10'R)
4. Self Aura
5. Light Eruption
6. Shock Bolt
7. Darkness (10'R)
8. True Aura
9.
10. Light (50'R)
11. Darkness (50'R)
12.
13. Hues
14.
15. Beacon
16. Mass Darkness
17.
18. Utterlight
19. Utterdark
20. Sunfires
25. Sunfire True
30. Hand of Fir
50. Hand of Fire True
DETECTIONS
Aumento de Percepcion y Detección
1. Detect Mentalism
2. Detect Essence
3. Detect Channeling
4. Detect Emotion
5. Detect Invisible
6. Detect Evil
7. Detect Traps
8. Perceive Power (50', 5'R)
9.
10. Power Typing
11. Perceive Power (100', 10'R)
12.
13. See Invisible
14.
15. Detect Spell
16. Perceive Power (500', 50'R)
17.
18. Spell Typing
19.
20. Perc. Power (1 mi,300'R)
25. Location
30. Detect True
50. Awareness
SELF HEALING
Autocuración
1.
2. Clot I
3.
4. Clot III
5. Pain Relief I
6. Fracture Repair
7. Cut Repair I
8. Muscle/Tendon Repair
9.
10. Nerve Repair
11. Eye/Ear Repair
12. Vein/Artery Repair
13. Pain Relief II
14.
15. Self Keeping
16.
17. Joining
18.
19.
20. Pain Relief True
25. Limb Regeneration
30. Organ Regeneration
50. Regeneration True
DAMAGE RESISTANCE
Resistencia al daño
ANTICIPATIONS
Intuición, preparación y anticipación.
1. Anticipate Missile
2. Anticipate Blow
3. Guess
4. Anticipate Spell
5. Intuitions I
6. Anticipate Hostility
7.
8. Dream I
9. Room Feel (1 min/lvl)
10. Anticipations
11. Intuitions II
12. Room Feel (1 hr/lvl)
13. Anticipate Hostility True
14. Dreams II
15. Spell Anticipation
16. Room Feel (1 day/lvl)
17. Dreams III
18.
19. Room Feel (1 wk/lvl)
20. Intuitions True
25. Anticipations True
30. Dreams V
50. Spell Anticipation True
ILLUSIONS
Ilusionismo.
1. Bending
2.
3. Light/Sound Mirage
4.
5. Illusion II
6. Phantasm I
7.
8. Illusion III
9.
10. Waiting Illusion I
11. Illusion IV
12. Phantasm II
13.
14. Waiting Illusion II
15. Illusion V
16.
17. Phantasm III
18.
19. Waiting Illusion II
20. Illusion VII
25. Waiting Illusion V
30. Illusion X
50. Phantasm V
SPELL RESISTANCE
Resistencia a Conjuros
CLOAKING
Camuflaje y encubrimiento
1. Blur
2. Shadow
3. Unseen
4. Cloaking I
5. Facades I
6. Cloaking III
7. Cloaking Sphere I
8. Cloaking V
9. Cloaking Sphere II
10. Shadow Mentalist I
11. Facades II
12. Cloaking X
13. Cloaking Sphere III
14. Displacement I
15. Camouflage
16. Cloaking XX
17.
18. Displacement II
19. Cloaking Sphere V
20. Shadow Mentalist II
25. Displacement III
30. Camouflage True
50. True Cloaking
ATTACK AVOIDANCE
Evitacion de ataques
1. Turn Missile
2. Turn Blade
3. Shield
4.
5. Deflect I
6. Bladeturn I
7.
8. Aim Untrue I
9.
10. Still Air
11. Deflect II
12.
13. Spell Deflect I
14.
15. Bladeturn II
16.
17.
18. Deflect III
19.
20. Spell Deflect II
25. Bladeturn III
30. Spell Deflect III
50. Deflect True
MIND'S GRIP1)
Agarre Mental
1. Stonegrip
2. Fargrip II
3. Irongrip
4. Far Stonegrip II
5. Fargrip V
6. Steelgrip
7. Far Irongrip II
8. Fargrip X
9. Far Stonegrip V
10. Moving Grip II
11. Far Steelgrip II
12. Fargrip XV
13. Far Irongrip V
14. True Grip
15. Far Stonegrip X
16. Fargrip XX
17. Moving Grip
18. Far Steelgrip V
19. Far Irongrip X
20. Far Stonegrip XV
25. Lord Fargrip
30. Moving Grip True
50. True Fargrip
rolemaster/listas/mental_abiertas.txt · Última modificación: 2018/03/25 09:18 por astaroth