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rolemaster:listas:esencia_abiertas

Open Essence Lists

ESSENCE HAND
Desplazar y mover objetos.

  • 1. Vibrations (1 lb)
  • 2. Staying (1 lb)
  • 3. Telekinesis (1 lb)
  • 4. Vibrations (5 lb)
  • 5. Staying (5 lb)
  • 6. Telekinesis (5 lb)
  • 7. Vibrations (25 lb)
  • 8. Staying (25 lb)
  • 9. Vibrations (50 lb)
  • 10. Aiming
  • 11. Telekinesis (25 lb)
  • 12. Staying (50 lb)
  • 13. Mass Vibrations
  • 14. Telekinesis (50 lb)
  • 15. Staying (100 lb)
  • 16. Hurling I
  • 17. Telekinesis (100 lb)
  • 18.
  • 19. Mass Vibrations (25 lb)
  • 20. Lord Aim
  • 25. Staying (10 lb/lvl)
  • 30. Telekinesis (10 lb/lvl)
  • 50. Aim True

SPELL WALL
Bloqueo y resistencia a conjuros

  • 1. Protection I
  • 2. Cancel Essence
  • 3. Protection I (10'R)
  • 4. Cancel Mentalism
  • 5. Protection II
  • 6. Cancel Channeling
  • 7. Protection II (10'R)
  • 8. Dispel Essence Sphere I
  • 9. Essence Shield
  • 10. Mind Shield
  • 11. Protection III
  • 12. Dispel Mentalism Sphere I
  • 13. Channeling Shield
  • 14. Spell Shield
  • 15. Protection IV
  • 16. Dispel Channeling Sphere I
  • 17.
  • 18. Spell Shield True
  • 19. Protection V
  • 20. Essence Resistance
  • 25. Mentalism Resistance
  • 30. Channeling Resistance
  • 50. Resistance True

UNBARRING WAYS
Cerraduras y puertas

  • 1. Lock
  • 2. Magic Lock
  • 3. Locklore
  • 4. Opening I
  • 5. Traplore
  • 6. Disarm I
  • 7. Jamming
  • 8. Weakening
  • 9. Open Prison I
  • 10. Opening II
  • 11. Undoor I
  • 12. Disarm II
  • 13. Greater Magic Lock
  • 14. True Lock
  • 15. Undoor II
  • 16. Open Prison II
  • 17. Undoor III
  • 18. Magic Lock True
  • 19. Undoor True
  • 20. New Gate
  • 25. Lock Mastery
  • 30. Trap Mastery
  • 50. Gate Cleaver

ELEMENTAL SHIELDS
Escudos y armadura contra ataque elemental.

  • 1. Resist Light (1 target)
  • 2. Resist Heat (1 target)
  • 3. Resist Cold (1 target)
  • 4. Resist Light (10'R)
  • 5. Resist Heat (10'R)
  • 6. Resist Cold (10'R)
  • 7.
  • 8. Lightarmor
  • 9. Heatarmor
  • 10. Coldarmor
  • 11. Lightarmor (10'R)
  • 12. Heatarmor (10'R)
  • 13. Coldarmor (10'R)
  • 14.
  • 15. Lightning Armor
  • 16.
  • 17. Fire Armor
  • 18.
  • 19. Ice Armor
  • 20. Mass Lightarmor
  • 25. Mass Heatarmor
  • 30. Mass Coldarmor
  • 50. Truearmor

ESSENCE'S PERCEPTIONS
Percepcion

  • 1.
  • 2. Presence
  • 3. Listen (10')
  • 4.
  • 5. Long Ear (100')
  • 6. Watch (10')
  • 7. Long Eye (100')
  • 8. Listen (100')
  • 9.
  • 10. Telephaty
  • 11. Watch (100')
  • 12. Long Ear (300')
  • 13.
  • 14. Listen (500')
  • 15. Long Eye (300')
  • 16.
  • 17.
  • 18. Watch (500')
  • 19.
  • 20. Listen (1 mi/lvl)
  • 25. Watch (1 mi/lvl)
  • 30. Listen True
  • 50. Watch True

LESSER ILLUSIONS
Ilusionismo

  • 1. Ventriloquism
  • 2. Sound/Light Mirage
  • 3. Taste/Smell Mirage
  • 4. Illusions II
  • 5. Phantasm I
  • 6. Light Glamour
  • 7. Waiting Illusion I
  • 8. Illusions III
  • 9. Phantasm II
  • 10. Waiting Phantasm I
  • 11. Waiting Illusion II
  • 12. Phantasm III
  • 13. Illusions V
  • 14. Waiting Illusion III
  • 15. Waiting Phantasm II
  • 16. Waiting Illusion V
  • 17. Phantasm IV
  • 18. Waiting Phantasm IV
  • 19. Illusions VII
  • 20. Waiting Illusion V
  • 25. Phantasm V
  • 30. Illusions X
  • 50. Phantasm X

PHYSICAL ENHANCEMENT
Mejora física

  • 1. Mannish Scale
  • 2. Sly Ears
  • 3. Balance
  • 4. Nightvision
  • 5. Sidevision
  • 6. Sounding
  • 7. Watervision
  • 8. Waterlungs
  • 9.
  • 10. Gaslungs
  • 11. Resist Poison
  • 12. Darkvision
  • 13.
  • 14.
  • 15. Changing Lungs
  • 16. Mass Balance
  • 17.
  • 18. Mass Nightvision
  • 19. Mass Watervision
  • 20. Vision
  • 25. Mass Waterlungs
  • 30. Mass Gaslungs
  • 50. Mass Vision

DELVING WAYS
Análisis informacion

  • 1.
  • 2. Text Analysis I
  • 3. Stone Analysis
  • 4. Metal Analysis
  • 5. Gas Analysis
  • 6.
  • 7. Text Analysis
  • 8. Liquid Analysis
  • 9.
  • 10. Delving
  • 11. Spell Analysis
  • 12.
  • 13.
  • 14. Death Analysis
  • 15. Text Analysis III
  • 16. Power Analysis
  • 17. Conveyance
  • 18. Death's Delving
  • 19.
  • 20. Analysis
  • 25. Mass Analysis
  • 30. Power Analysis True
  • 50. Conveyance True

RUNE MASTERY
Maestría en runas

  • 1.
  • 2. Spell Store
  • 3. Rune I
  • 4.
  • 5.
  • 6. Rune II
  • 7.
  • 8. Rune III
  • 9.
  • 10. Rune V
  • 11. Sign of Stunning
  • 12. Rune VI
  • 13. Sign of Fear
  • 14. Runa VII
  • 15. Sign of Sleep
  • 16. Rune VIII
  • 17. Sign of Blinding
  • 18. Rune IX
  • 19. Sign of Paralysis
  • 20. Rune X
  • 25. Lord Research
  • 30. Lord Rune
  • 50. Mass Sign

DETECTING WAYS
Percepción amplificada

  • 1. Detect Essence
  • 2. Detect Mentalism
  • 3. Detect Channeling
  • 4.
  • 5. Detect Invisible
  • 6. Detect Traps
  • 7. Detect Evil
  • 8. Location (100')
  • 9.
  • 10. Perceive Power (100')
  • 11. Detect Death
  • 12. Location (500')
  • 13.
  • 14.
  • 15. Detect Spell
  • 16. Location (500')
  • 17.
  • 18. Perceive Power (300')
  • 19.
  • 20. Location (1 mi)
  • 25. Detect Detections
  • 30. Detect True
  • 50. Location True

WEAPON ALTERATIONS1)
Cambios a armas y armaduras

  • 1. Empowerment I
  • 2. Blade Change
  • 3. Combine
  • 4. Empowerment II
  • 5. Major Blade Change
  • 6. Armor Change
  • 7. Empowerment III
  • 8. True Power I
  • 9. Dull Blade
  • 10. Empowerment IV
  • 11. True Power II
  • 12. Element Blade
  • 13. Empowerment V
  • 14. Break Blade
  • 15. True Power III
  • 16. Hurl Weapon
  • 17. Permanent Change
  • 18. Weapon Burst
  • 19.
  • 20. Element Blade True
  • 25. True Power IV
  • 30. Fuse Weapons
  • 50. True Power V

ESSENCE WINGS2)
Alas de la esencia

  • 1. Float
  • 2. Levitate
  • 3. Fly (75'/rnd)
  • 4. Maneuver I
  • 5. Fly(150'/rnd)
  • 6. Mass Levitate
  • 7. Long Fly (75'/rnd)
  • 8. Maneuver II
  • 9. Fly (300'/rnd)
  • 10. Mass Fly (75'/rnd)
  • 11. Slow Flight *
  • 12. Maneuver III
  • 13. Mass Long Fly
  • 14. Flight Stop*
  • 15. Fly (450'/rnd)
  • 16. Maneuver IV
  • 17. Mystic Carriage
  • 18. Fly (600'/rnd)
  • 19. Long Fly (300'/rnd)
  • 20. Fly (750'/rnd)
  • 25. Mass Fly (150'/rnd)
  • 30. Maneuver True
  • 35. Lord Mass Fly
  • 40. Lord Long Fly
  • 45. Mass Flight Stop
  • 50. True Flight
1)
Companion IV
2)
Companion VII
rolemaster/listas/esencia_abiertas.txt · Última modificación: 2018/04/08 11:27 por astaroth

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