Listas Base Alquimista (Alchemist Base List)

ENCHANTING WAYS
Vías de encantamiento

  • 1. Research
  • 2. Empathy
  • 3. Low Intelligence
  • 4. Weapon I
  • 5. Armor I
  • 6. General I
  • 7. Medium Intelligence
  • 8. Weapon II
  • 9. Armor II
  • 10. General II
  • 11.
  • 12. High Intelligence
  • 13. Weapon III
  • 14. Armor III
  • 15. General III
  • 16.
  • 17.
  • 18.
  • 19.
  • 20. Weapon IV
  • 25. Armor IV
  • 30. Very High Intelligence
  • 50. General IV

LIQUID/GAS SKILLS
Habilidades con gases y líquidos

  • 1. Work Liquid
  • 2.
  • 3. Potion I
  • 4. Minor Poison
  • 5. Work Gas
  • 6. Potion II
  • 7.
  • 8.
  • 9. Potion III
  • 10. Major Poison
  • 11.
  • 12. Potion IV
  • 13.
  • 14.
  • 15. Potion V
  • 16.
  • 17.
  • 18.
  • 19.
  • 20. Potion X
  • 25. Poisons True
  • 30. Multiple Doses
  • 50. Lord Potion

ORGANIC SKILLS
Habilidades con material orgánico

  • 1. Work Wood
  • 2. Rune Paper I
  • 3. Work Cloth
  • 4. Rune Paper II
  • 5. Make Wand
  • 6. Work Organic
  • 7. Rune Paper III
  • 8.
  • 9. Rune Paper V
  • 10. Make Rod
  • 11.
  • 12. Rune Paper VII
  • 13.
  • 14. Rune Paper X
  • 15. Make Staff
  • 16.
  • 17.
  • 18.
  • 19.
  • 20. Work Organic True
  • 25. Lord Rune Paper
  • 30. Work Magic Wood
  • 50. Rune Paper True

ESSENCE IMBEDDING
Imbuir Esencia

  • 1. Research
  • 2.
  • 3. Imbed I
  • 4. Charge Wand
  • 5. Imbed II
  • 6. Daily I
  • 7. Imbed III
  • 8. Charge Rod
  • 9. Imbed IV
  • 10. Daily III
  • 11. Imbed V
  • 12. Charge Staff
  • 13. Imbed VI
  • 14. Daily V
  • 15. Imbed VII
  • 16.
  • 17.
  • 18.
  • 19.
  • 20. Imbed X
  • 25. Daily True
  • 30. Constant
  • 50. Imbed True

INORGANIC SKILLS
Habilidades con material inorgánico

  • 1. Work Iron
  • 2. Work Steel I
  • 3. Work Normal Metals
  • 4. Work Alloy
  • 5. Make Steel
  • 6. Work Steel II
  • 7. Make Alloys
  • 8. Work Stone
  • 9.
  • 10. Work Alloy
  • 11. Work jewels
  • 12.
  • 13.
  • 14.
  • 15. Work Mithril
  • 16.
  • 17.
  • 18.
  • 19.
  • 20. Work Laen
  • 25. Work Eog
  • 30. Make Eog
  • 50. Make/Work

MENTALISM/CHANNELING IMBEDDING
Imbuir Mentalismo/Canalización

  • 1. Research
  • 2.
  • 3. Imbed I
  • 4.
  • 5. Charge Wand
  • 6. Imbed II
  • 7. Daily I
  • 8.
  • 9. Imbed III
  • 10. Charge Rod
  • 11. Daily III
  • 12. Imbed IV
  • 13.
  • 14. Imbed V
  • 15. Daily V
  • 16.
  • 17.
  • 18.
  • 19.
  • 20. Charge Staff
  • 25. Imbed X
  • 30. Daily X
  • 50. Constant

ALCHEMICAL PREPARATIONS1)
Preparaciones Alquímicas

  • 1. Research
  • 2. Weigh Portion
  • 3. Basic Analysis
  • 4.
  • 5. Crucible I
  • 6. Enchant I
  • 7. Itemize
  • 8. Enchant II
  • 9.
  • 10. Crucible II
  • 11. Enchant III
  • 12. Enchant IV
  • 13. Spell Compression
  • 14. Enchant V
  • 15. Crucible III
  • 16. Enchant VI
  • 17. Enchant VII
  • 18. Enchant VIII
  • 19. Enchant IX
  • 20. Crucible IV
  • 25. Enchant X
  • 30. Enchant XI
  • 50. Enchant XII

CHARMCRAFT2)
Creacion de encantamientos (Se imbuyen en objetos para proteger al portador de un hechizo concreto)

  • 1. Detect Charm
  • 2. Decipher Charm
  • 3. Anchor
  • 4. Charm IV
  • 5.
  • 6. Charm VI
  • 7. Multiple Charms II
  • 8. Charm VIII
  • 9.
  • 10. Charm X
  • 11. Multiple Charms III
  • 12. Charm XII
  • 13. Deep Anchor I
  • 14. Charm XIV
  • 15. Multiple Charms IV
  • 16. Charm XVI
  • 17. Deep Anchor II
  • 18. Charm XVIII
  • 19. Layered Charm
  • 20. Lord Charm
  • 25. Unlimited Charm
  • 30. Essence Charm
  • 35. Mentalism Charm
  • 40. Channeling Charm
  • 45. Hybrid Charm
  • 50. Charm True

ORGANISM SKILLS3)
Encantar seres vivos por medio de tatuajes

  • 1. Detect Tattoo
  • 2. Identify Tattoo
  • 3. Prepare Flesh
  • 4. Store Design
  • 5. Transfer Design
  • 6. Tattoo II
  • 7. Transparent Pigments
  • 8. Tattoo III
  • 9. Make Tattoo-Wand
  • 10. Tattoo IV
  • 11. Erase Tattoo
  • 12. Tattoo V
  • 13. Make Tattoo-Rod
  • 14. Tattoo VI
  • 15. Redraw Design
  • 16. Tattoo VII
  • 17. Make Tattoo-Staff
  • 18. Tattoo VIII
  • 19. Enhancement
  • 20. Tattoo X
  • 25. Lord Tattoo
  • 30. Deep Hues
  • 50. Tattoo True

PERIMETER WARDINGS4)
Protección de perímetros

  • 1. Research
  • 2. Privacy Screen
  • 3.
  • 4.
  • 5. Scrying Ward I
  • 6. Inner Wardings
  • 7. Phase Ward I
  • 8. Gating Ward I
  • 9. Sentry Ward
  • 10. Scrying Ward II
  • 11. Pass Ward
  • 12. Phase Ward II
  • 13. Gating Ward II
  • 14. Field Warding
  • 15. Scrying Ward III
  • 16. Sentry Stone
  • 17. Phase Ward III
  • 18. Gating Ward III
  • 19. Outer Warding
  • 20. Forbidding Ward
  • 25. Perimeter Ward I
  • 30. Center Stone
  • 35. Phase Ward True
  • 40. Gating Ward True
  • 45. Frobidding Ward True
  • 50. Perimeter Ward II

STRUCTURE WARDINGS5)
Protección de estructuras

  • 1. Research
  • 2. Seal
  • 3. Portal
  • 4.
  • 5. Preservation Ward I
  • 6. Resist Ward I
  • 7. Flame Ward
  • 8. Reseal
  • 9. Sentry Ward
  • 10. Elemental Ward
  • 11. Strenght Ward I
  • 12. Resist Ward II
  • 13. Preservation Ward II
  • 14.
  • 15.
  • 16. Conceal Ward I
  • 17. Preservation Ward III
  • 18. Resist Ward III
  • 19. Sentry Stone
  • 20. Strenght Ward II
  • 25. Elemental Ward II
  • 30. Conceal Ward II
  • 35. Elemental Ward III
  • 40. Preservation Ward True
  • 45. Elemental Warding True
  • 50. Resist Ward True

PALINGENESIS6)
Obtención de espíritus para crear objetos inteligentes o especiales

  • 1. Detect Essential Salts
  • 2. Detect Guardian Essential Salts
  • 3. Pepare Funerary Ashes
  • 4. Extract Essential Salts
  • 5. Tiny Plant Resuscitation
  • 6. Small Plant Resuscitation
  • 7. Medium Plant Resuscitation
  • 8. LargeTiny Plant Resuscitation
  • 9. Huge Plant Resuscitation
  • 10. Tiny Animal Resuscitation
  • 11. Small Animal Resuscitation
  • 12. Medium Animal Resuscitation
  • 13. Large Animal Resuscitation
  • 14. Huge Animal Resuscitation
  • 15. Tiny Beast Resuscitation
  • 16. Small Beast Resuscitation
  • 17. Medium Beast Resuscitation
  • 18. Large Beast Resuscitation
  • 19. Huge Beast Resuscitation
  • 20. Guardian Resuscitation
  • 25. Demon Resuscitation
  • 30. Spirit Wrack
  • 40. Solidity
  • 50. Permanence
1)
Companion I
2) , 3) , 4) , 5) , 6)
Companion V